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	<title>Comments on: Ginger: Using it for uniform sprite sheet rendering</title>
	<link>http://www.interactivecrap.com/?p=82</link>
	<description>Flash Game Programming and some other random crap</description>
	<pubDate>Thu, 09 Sep 2010 00:26:41 +0000</pubDate>
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		<title>By: tonypeee</title>
		<link>http://www.interactivecrap.com/?p=82#comment-6188</link>
		<author>tonypeee</author>
		<pubDate>Sun, 29 Mar 2009 13:27:27 +0000</pubDate>
		<guid>http://www.interactivecrap.com/?p=82#comment-6188</guid>
					<description>Hi, nice work on the classes, we did a similar thing a while ago and made some tests - http://blog.touchmypixel.com/archives/22 - will be interested in checing out your implementation more, as ours was just slapped together pretty quickly</description>
		<content:encoded><![CDATA[<p>Hi, nice work on the classes, we did a similar thing a while ago and made some tests - <a href="http://blog.touchmypixel.com/archives/22" rel="nofollow">http://blog.touchmypixel.com/archives/22</a> - will be interested in checing out your implementation more, as ours was just slapped together pretty quickly</p>
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