Archive for November, 2007

Common Problems in AS3 Game Programming #2 Shooting Projection
Wednesday, November 28th, 2007

Often in games you need to have the ability to shoot in a 360 degree environment (or even side scrolling) you need projection. Even though this is a basic subject it needs to be noted to discuss more advanced subjects down the road.
The type of game I am going to use in […]

Common Problems in AS3 Game Programming #1 Key Management
Wednesday, November 28th, 2007

There are always common problems in Flash game programming just like implementations in programming in general (design patterns anyone?). This series of blog post is an effort not only to address those common problems that others have in Flash game programming, but my own as well. Some will be obvious but some will […]