Archive for February, 2009

4k Flash Game Competition
Thursday, February 26th, 2009

Its ON! The 4k competition put by Urban Squall and Gaming Your Way, has been getting a lot of positive press around the net and a rousing response from the Flash game development community. Personally, I have completed my entry and plan on turning it in around the deadline time of March 9th. […]

Ginger: Using it for uniform sprite sheet rendering
Saturday, February 21st, 2009

Panayoti over at Urban Squall runs a fantastic blog called Game Poetry, there he posts great advice on all things for Flash gaming. One of his posts found here is about improving performance with animated bitmaps. In a nutshell it describes a code project that he has started up to create and manage […]